Evolution Log
Tracing the algorithmic journey of Jojo from initial kernel deployment to version 3.0 autonomous processing.
Neural Expansion
Asset Production Manager at Jumbo Jumps. Leading a 20+ member cross-functional team delivering game assets aligned to product roadmap. Orchestrating pipelines via n8n automation, AI tooling, and version-controlled game engine workflows.
Management Expansion
Jul 2021 – Jan 2024
Associate Producer @ Jumbo Jumps
Agile sprint planning, stakeholder management, and cross-team coordination using Jira.
Jul 2018 – Jun 2021
Animation Manager @ True Axion Interactive
Schedule planning and task assignment aligned to game dev goals. Unity, TeamMate.
Kernel Inception
Aug 2017 – Jun 2018
Senior Game Animator @ True Axion Interactive
Unity, Git, animation trees for dev team
Oct 2014 – Jul 2017
3D Animator @ Animated Storyboards
3DS MAX, commercial & promotional production
Sep 2013 – Sep 2014
Production Coordinator @ Anya Animation
Pipeline planning, bilingual (Thai/English) coordination
May 2005 – Aug 2013
Senior Animator @ Anya Animation
Character animation, rigging
System Runtime
From pixel-level animation to cross-functional team orchestration.
Team Scale
20+ Members